path_storage = #TannyJung-Main-Pack/spike_stone
path_settings = #TannyJung-Main-Pack/spike_stone/spike_stone

world_gen = true
biome = minecraft:deep_ocean
ground_block = minecraft:gravel
rarity = 25
min_distance = 0
group_size = 1 <> 1
waterside_chance = 0.0
dead_tree_chance = 0.0
dead_tree_level = auto
start_height_offset = 0 <> 0
rotation = random
mirrored = random